Pluto is a Planet

Pluto is a Planet - Unreal Engine Prototype

Pluto is a Planet - Unreal Engine Prototype

Project information

  • Category: 3D Platformer Unreal Engine Prototype

Pluto is a Planet

In a dynamic collaboration involving four teams, we embarked on the creation of the prototype game, "Pluto is a Planet." Developed using Unreal Engine, this 3D marvel showcases the synergy of blueprints and C++ code, driven by a keen desire to master every facet of game development.

Key Insights:

Perforce Proficiency: A significant learning curve was traversed as we harnessed Perforce to synchronize our collaborative efforts. This invaluable tool facilitated seamless updates, ensuring our collective progress was harmonized within the evolving landscape of our game.

Unveiling Third-Person Dynamics: Central to our endeavor was sculpting a third-person character. This protagonist navigates a celestial expanse, leaping across intricate platforms, activating a myriad of power-ups, and harmonizing with a cosmos adorned with musical notes.

Mechanics Maven: Within my role on the team, I undertook the pivotal responsibility of conceiving and scrutinizing player-centric mechanics. My purview encompassed power-up activation, player animation, health systems, and more. Beginning with blueprint design, the evolution saw functional elements transition to the realm of C++, epitomizing the progression of our skills.

Collaborative Artistry: My journey intertwined with brilliant minds—Charley Weaver, Sierra Gently, and Pedro Colon. Together, we cultivated an environment that nurtured innovation, crystallizing our collective passion into an engaging prototype.

Impact & Growth:

"Pluto is a Planet" epitomizes our relentless pursuit of mastery. As I embraced diverse roles spanning blueprints, C++, and collaboration, the project reinvigorated my understanding of the intricate harmony that propels a game to fruition.

The profound collaboration and technical growth inherent to this project now propel me to explore new vistas within game development, shaping a narrative of perpetual innovation.